Opening: Gateway scout into Robo safety
Gateway expand when safe, early Adept/Stalker, Robo or Stargate before greedy upgrades.
Goal: Stay alive against proxy Robo, 2-Gate, or DTs while keeping a path to a real third.
First five minutes
- Probe confirms second pylon and gas count.
- Keep the first Observer or Oracle active.
- Do not skip detection if the opponent hides tech.
Scout for
- Missing second pylon
- No Nexus
- Fast Twilight or hidden Robo
Transition: Immortal/Sentry anchors the midgame; add Blink, Archons, or Disruptors when the map opens.
More current PvP builds on Spawning Tool (Current PvP economic filters)
Gateway pressure
Early tempo, warp-in reinforcement, and fast third denial.
Immortal Sentry into Archon stability
Core:
Tech switches:
Upgrades: Blink, Charge, Ground weapons
Fight it right
- Force fields buy time for the Immortal count to matter.
- Mirror their mobility with Blink or Prism, not only raw army supply.
Do not drift into this
- Do not spend all gas on tech before your gateway count is real.
- Do not fight without vision of the warp-in angle.
Robo splash
High-value splash that wins if you clump or attack late.
Tempest or Disruptor mirror with Prism leverage
Core:
Tech switches:
Upgrades: Blink, Ground weapons, Air weapons
Fight it right
- Use Prism pickups to deny Disruptor hits and preserve Immortals.
- Tempests outrange Colossus and force the Robo army to move.
Do not drift into this
- Do not mirror Colossus count if they already have the Viking or Tempest answer.
- Do not forget Observers. Invisible vision wins Robo wars.
Skytoss
Air armor scaling, static defense, Storm, and late-game range.
Tempest control with Archon Storm underneath
Core:
Tech switches:
Upgrades: Air weapons, Storm, Ground armor
Fight it right
- Tempests pick at Carriers and force Protoss to engage into Storm.
- Archons protect against Interceptors and Void Rays at close range.
Do not drift into this
- Do not tech swap after losing air upgrades. Commit to the counter path.
- Do not take an air fight without battery or Storm support.
Oracle or DT tech
Invisible or flying worker damage into a normal Protoss economy.
Observer discipline with Blink safety
Core:
Tech switches:
Upgrades: Blink, Ground weapons, Air weapons
Fight it right
- Observers stay with both army and exposed bases.
- Blink Stalkers punish Oracles and stop DT follow-up warp-ins.
Do not drift into this
- Do not move out with your only Observer.
- Do not let Stasis Wards or DTs split your army before a fight.
Counter any Protoss unit
Deep-dive pages for each Protoss unit you might scout in PvP.